Project created for the raylib slo-jam 2023, awarded first place in the "Quality and Polish" and "Best Overall" categories. You can find the project on Itch.io for Windows, Linux, and Web versions, as well as the source code on GitHub.
Little one-night challenge, game developed in 5 hours in C with raylib. The game was developed without any prior ideas or any idea of where it would lead me. Source code on GitHub.
Small demo written in Zig with random room generation and very basic light rendering with specular and normal mapping, written in GLSL 100. Source code on GitHub.